Difference between revisions of "Tutorials"
From Blender for Architecture
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* [[Rendering engines comparison]] | * [[Rendering engines comparison]] | ||
* [[Easy use of GLSL shaders in game engine]] | * [[Easy use of GLSL shaders in game engine]] | ||
− | * (WIP) [Keys to Material design]] | + | * (WIP) [[Keys to Material design]] |
== Links == | == Links == |
Revision as of 17:09, 5 November 2006
- Create a seamless tileable texture
- Make a Panorama
- Using plane textures for trees, people, etc.. in still rendering
- Put a logo on your render with composite nodes
- Import your model from your Architecture drawing software
- Rendering engines comparison
- Easy use of GLSL shaders in game engine
- (WIP) Keys to Material design
Links
- Bzoo, a persistent world for Blender. Your project become a Multiplayer Online World.
- Archiviz tutorial on Blenderart magazine
Rendering scene
- Indoor / outdoor
- Daytime
- Weather
- Skydome, hdri, GI...