Difference between revisions of "Tutorials"
From Blender for Architecture
(→Rendering) |
|||
Line 11: | Line 11: | ||
== Rendering == | == Rendering == | ||
+ | * [[Improve rendering performance]] | ||
* [[Rendering engines comparison]] | * [[Rendering engines comparison]] | ||
* [http://matthieu3d.free.fr Sketch style rendering ] | * [http://matthieu3d.free.fr Sketch style rendering ] |
Revision as of 08:21, 24 March 2007
Contents
Modeling
- Transform Snap ( Release log tutorial / Video Eng / Video Fr )
- Using plane textures for trees, people, etc.. in still rendering
- Parametric objects
Materials
Rendering
- Improve rendering performance
- Rendering engines comparison
- Sketch style rendering
- Make a Panorama
- Architectural perspective (2 vanishing points)
- Put a logo on your render with composite nodes
- Preview of your animation
- HDRI Light Set UpSetting up an HDRI lit scene
Game Engine
- Easy use of GLSL shaders in game engine
- Bzoo, a persistent world for Blender. Your project become a Multiplayer Online World.
Links
- Archiviz tutorial on Blenderart magazine
- Urban design
- Free Architecture software
- Itheora (fr) Put movies on your website in an open fomat (Theora) and available for everyone (Java applet launched if needed)
- Simple arch pressure simulations made with Blender