Difference between revisions of "Tutorials"
From Blender for Architecture
(→Rendering) |
(→Modeling) |
||
Line 5: | Line 5: | ||
* [[Using plane textures for trees, people, etc.. in still rendering]] | * [[Using plane textures for trees, people, etc.. in still rendering]] | ||
* [http://yorik.orgfree.com/tutorials/parametricobjects-blender.html Parametric objects] | * [http://yorik.orgfree.com/tutorials/parametricobjects-blender.html Parametric objects] | ||
+ | * [http://blender.chaloupkovi.cz/tutorials.html Build an House tutorial] | ||
== Materials == | == Materials == |
Revision as of 10:08, 9 April 2007
Contents
Modeling
- Transform Snap ( Release log tutorial / Video Eng / Video Fr )
- Using plane textures for trees, people, etc.. in still rendering
- Parametric objects
- Build an House tutorial
Materials
Rendering
- HDRI Light Set UpSetting up an HDRI lit scene
--
- Sketch style rendering
- Rendering architectural line drawings with Blender
- Glow light effect using nodes
- Architectural perspective (2 vanishing points)
--
- Put a logo on your render with composite nodes
- Re-Composite
- Render your scene by parts using render layers
--
--
Game Engine
- Easy use of GLSL shaders in game engine
- Bzoo, a persistent world for Blender. Your project become a Multiplayer Online World.
- Simple arch pressure simulations made with game-engine
Links
- Archiviz tutorial on Blenderart magazine
- Urban design
- Free Architecture software
- Itheora (fr) Put movies on your website in an open fomat (Theora) and available for everyone (Java applet launched if needed)