Tutorials

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  • Import your model from your Architecture drawing software

Contents

  • 1 Modeling
  • 2 Materials
  • 3 Rendering
  • 4 Game Engine
  • 5 Links

Modeling

  • Transform Snap ( Release log tutorial / Video Eng / Video Fr )
  • Using plane textures for trees, people, etc.. in still rendering
  • Parametric objects

Materials

  • Create a seamless tileable texture
  • (WIP) Keys to Material design

Rendering

  • HDRI Light Set UpSetting up an HDRI lit scene

--

  • Sketch style rendering
  • Rendering architectural line drawings with Blender
  • Glow light effect using nodes
  • Architectural perspective (2 vanishing points)

--

  • Put a logo on your render with composite nodes
  • Re-Composite
  • Render your scene by parts using render layers

--

  • Improve rendering performance
  • Rendering engines comparison

--

  • Make a Panorama
  • Preview of your animation

Game Engine

  • Easy use of GLSL shaders in game engine
  • Bzoo, a persistent world for Blender. Your project become a Multiplayer Online World.
  • Simple arch pressure simulations made with game-engine

Links

  • Archiviz tutorial on Blenderart magazine
  • Urban design
  • Free Architecture software
  • Itheora (fr) Put movies on your website in an open fomat (Theora) and available for everyone (Java applet launched if needed)
Retrieved from "http://blender-archi.tuxfamily.org/?title=Tutorials&oldid=2469"

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