From Blender for Architecture
This page is like the Village pump of Wikipedia.
Woo, nice news on BlenderNation, the December 28th, 2006 : http://www.blendernation.com/2006/12/28/blender-for-architecture/ Near 3000 visitors came to discover the website. --Eon 03:38, 8 January 2007 (CET)
That's at the beginning Febuary 2007 the website got its 10 000' visitor, whooo ! I set up a Xiti monitor to follow that more precisely because I don't trust Mediawiki stats :-). It already meets with 80 guests by day --Eon 19:15, 11 February 2007 (CET)
Dive into translations
Since I found out that nearby 30% of the visitors where French people, I decided to donate them a gift: Ability to get translated pages in any language ! You can start easily the job by following (and translate :D) the How-to --Eon 16:32, 13 February 2007 (CET)
Settle in icefield
OVH was providing me a free hostage for 8 months now. Thanks to them, service was good. But this won't last forever and OVH has few annoying issues (non-working redirections for short Urls, php upload max size too small, no sendmail for CMS). I find out Tuxfamily.org, a free hostage for free projects. People there seem congenial. No worry about the cold outdoor in the IRC chan :-). You may have experienced troubles during the migration and maybe for the next few days too. Update your bookmarks ! --Eon 02:54, 14 February 2007 (CET)
New Internationalisation system
The wiki now uses the http://www.mediawiki.org/wiki/Extension:Multilang system. This allows:
- one page for all languages
- translates only needed parts of the pages, this ensure us the content will be the same in all languages
- show the page in your browser language. No need to take care about it.
Spam is a plague. I deleted many users I considered as spam bots. Theses users registered when it were not any mail confirmation. My apologises if I deleted your account in some way.
Hi, I'm from the Free/libre open source software games corner ( libregamewiki.org and freegamer.schattenkind.net ) and want to point out that the creative commons non commercial licenses are concidered to be non-free by some folks (including me). take a look at http://freedomdefined.org/. Also: You do not divide by license version which is better for overview, but I imagine it would be more correct to provide the up to date versions too. or just say everything is v.so and so or later.. Also take a look at http://repository.parastudios.de/ , might be interesting for a modeler (if you don't know it already) --qubodup 05:55, 14 September 2007 (CEST)
Architectural Visualization Project
Nice, thanks --Eon 20:11, 15 July 2008 (UTC)
Walk Throughs and Games for Architects
Hi there! I just found your site on the web. Smashing! What about 3D-Walk-Throughs and Games for Architects? Could that be a issue? Please give me a sign. Looking forward to hearing from you! --Who
Yes, it can be ! The only problem for walkthrough/game is you have to unwrap your model to bake lighting. --Eon 20:11, 15 July 2008 (UTC)
Hi ! Yes, specific developpement for a special architectural walktrgough may be a good project too - simply with shadows like Sketchup - Eon is right,
I spent a scary amount of time doing this walktrough - you have to model everything... but as I remember now the final calculation of light - vertex light baking - was fairly quick - about a minute - but produce a completely subdivided model. --Karpov
Architectural sections experiments
I've been experimenting back and forth for a while with creating architectural sections using material nodes. The result this far can be viewed in my sandbox on the Blender wiki. Feel free to edit the page, drop a comment, or include or improve the result here.
/ Mats Halldin 19:10, 23 March 2009 (UTC)
Works well, except I shoud use the texture "color" rather than the "value" output to make it work. --Eon 22:42, 4 April 2009 (UTC)
Hi all, does anybody know a script project to import/export IFC (from http://www.iai-tech.org/) file for Blender?