Put a logo on your render with composite nodes

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Revision as of 16:48, 28 October 2006 by Eon (Talk | contribs) (Nodes)

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Working
 
Work in Progress.

Sometimes you need to make a lot of renders fast and don't want to do a lot of post production in a 2D software. That's where Blender's nodes are powerfull. We will see how to stick a logo on each render you make, instantly.

First, you must get your logo in a picture file format. Gimp is a great tool to create your logo. I would suggest PNG to keep transparency (alpha) and details. We take this logo as example. Logo.png


Nodes : Alpha over rendering

Open Blender.

Separate your 3d view and get a Node view.

Logo-1.png

Activate the nodes in the composite mode.

Logo-2.png

Now you have 2 panel boxes in this screen. The "Render Layers" is the result of the rendering process and "Composite" the final result after node composite work. So our purpose is to stick our logo between them.

To achieve this we need two other panel boxes (also called "nodes"). Click "Add->Input->Image" entry in the menu to add one node for our logo. And click "Add->Color->AlphaOver" for the mix tool.

Now we should have this screen:

Logo-3.png

Click on "Open new" of the "Image" node and load our logo picture.

Link nodes as follow:

Logo-5.png

"ConvertPremul" should be "on" to have mooth transparency.

To activate the node compositing, you must click on the "Do composite" button of the Render panel (F10). Start a render (F12).

Logo-4.png

Ok ! You should have this result which shows your logo on your rendering picture.

Logo-6.jpg

But, well, it is not really beautiful beacuse the logo is centrered. You have 2 solutions:

- The logo image picture should have the same pixel size than the rendering image

-


Nodes : Translation of the logo over the rendering