Difference between revisions of "Rendering engines comparison"

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(Blender Internal)
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=== Cons ===
 
=== Cons ===
 
No GI (only Ambiant Occlusion). Slow antialiasing.
 
No GI (only Ambiant Occlusion). Slow antialiasing.
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== Povray ==
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You could use either the [http://jmsoler.free.fr/util/blenderfile/fr/povanim_en.htm Povanim script] or the [http://blenderartists.org/forum/showthread?t=56552 custom Blender build with Povray mod].
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=== Pro ===
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=== Cons ===
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(Mod) No orco mapping
  
 
== Yafray ==
 
== Yafray ==

Revision as of 17:15, 21 July 2006

Working
 
Work in Progress.

Blender could be used with many external renderers.

List of Rendering engines

The aim of this webpage is to show which rendrerers suit your needs with pro and cons.


NAME__________ HOMEPAGE__________________________________________ SCANLINE____ RAYTRACING__ G.I._______ QMC_____ OPENSOURCE__ EXPORTER_____ PLATEFORM
Blender Internal http://blender.org yes yes sort of no yes :-)
Povray http://povray.org yes yes yes ? yes Blender mod or script
Yafray http://yafray.org yes yes no no yes integrated
Kerkythea http://www.softlab.ntua.gr/~jpanta/Graphics/Kerkythea/ yes yes yes ? no yes
Winosi http://www.winosi.onlinehome.de/ no yes yes ? yes yes
Aqsis http://www.aqsis.org/xoops/modules/news/ yes yes ? yes yes
Indigo http://homepages.paradise.net.nz/nickamy/indigo.html no yes yes yes no yes
Sunflow http://sunflow.sourceforge.net/ no yes yes yes yes yes


Blender Internal

Pro

Fully integrated. All the power of Blender material panel

Cons

No GI (only Ambiant Occlusion). Slow antialiasing.

Povray

You could use either the Povanim script or the custom Blender build with Povray mod.

Pro

Cons

(Mod) No orco mapping

Yafray

Pro

full GI. Nice realistic rendering. Integrated

Cons

Transparent material casts solid dark shadow... :-(