Difference between revisions of "Tutorials"
From Blender for Architecture
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* [[Import your model from your Architecture drawing software]] | * [[Import your model from your Architecture drawing software]] | ||
* [[Rendering engines comparison]] | * [[Rendering engines comparison]] | ||
− | * Easy use of GLSL shaders in game engine | + | * (WIP) [[Easy use of GLSL shaders in game engine]] |
== Links == | == Links == |
Revision as of 21:38, 30 October 2006
- Create a seamless tileable texture
- Make a Panorama
- Using plane textures for trees, people, etc.. in still rendering
- Put a logo on your render with composite nodes
- Import your model from your Architecture drawing software
- Rendering engines comparison
- (WIP) Easy use of GLSL shaders in game engine
Links
- Bzoo, a persistent world for Blender. Your project become a Multiplayer Online World.
- Archiviz tutorial on Blenderart magazine
Rendering scene
- Indoor / outdoor
- Daytime
- Weather
- Skydome, hdri, GI...